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Rem Compile object files for all the source files
for %%f in (*.c) do (
clang --target=x86_64-pc-freebsd12-elf -fPIC -funwind-tables -I"%OO_PS4_TOOLCHAIN%\include" -I%commonDir% %extra_flags% -c -o %intdir%%%~nf.o %%~nf.c
if !ERRORLEVEL! neq 0 ( <---add
exit 1 <---add
) <---add
)
for %%f in (*.cpp) do (
clang++ --target=x86_64-pc-freebsd12-elf -fPIC -funwind-tables -I"%OO_PS4_TOOLCHAIN%\include" -I%commonDir% -I"%OO_PS4_TOOLCHAIN%\include\c++\v1" %extra_flags% -c -o %intdir%%%~nf.o %%~nf.cpp
if !ERRORLEVEL! neq 0 ( <---add
exit 1 <---add
) <---add
)
The text was updated successfully, but these errors were encountered:
-----build.bat-----
@mkdir %intdir%
cd > nul <---add
Rem Compile object files for all the source files
for %%f in (*.c) do (
clang --target=x86_64-pc-freebsd12-elf -fPIC -funwind-tables -I"%OO_PS4_TOOLCHAIN%\include" -I%commonDir% %extra_flags% -c -o %intdir%%%~nf.o %%~nf.c
if !ERRORLEVEL! neq 0 ( <---add
exit 1 <---add
) <---add
)
for %%f in (*.cpp) do (
clang++ --target=x86_64-pc-freebsd12-elf -fPIC -funwind-tables -I"%OO_PS4_TOOLCHAIN%\include" -I%commonDir% -I"%OO_PS4_TOOLCHAIN%\include\c++\v1" %extra_flags% -c -o %intdir%%%~nf.o %%~nf.cpp
if !ERRORLEVEL! neq 0 ( <---add
exit 1 <---add
) <---add
)
The text was updated successfully, but these errors were encountered: