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Update for TFE's 2025-01-27 hotfix (#2477) #patch
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ImperatorToCK3/CK3/Characters/CharactersLoader.cs

+1-1
Original file line numberDiff line numberDiff line change
@@ -26,7 +26,7 @@ public void LoadCK3Characters(ModFilesystem ck3ModFS, Date bookmarkDate) {
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loadedCharacters.Add(character);
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});
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parser.IgnoreAndLogUnregisteredItems();
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parser.ParseGameFolder("history/characters", ck3ModFS, "txt", recursive: true);
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parser.ParseGameFolder("history/characters", ck3ModFS, "txt", recursive: true, logFilePaths: true);
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// Make all animation_test_ characters die on 2.1.1.
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foreach (var character in loadedCharacters) {

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