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server.py
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from flask import Flask, jsonify, render_template, request, flash, redirect, session, g, url_for
from flask_debugtoolbar import DebugToolbarExtension
from model import connect_to_db, db, User, Following, Rating, Game, System, Genre, UserSystem, GameGenre, GameSystem
from jinja2 import StrictUndefined
from datetime import datetime
import os, math
from igdb_api_python.igdb import igdb
from flask_sqlalchemy import SQLAlchemy
from helper_functions import get_all_similarities, filt_all, pearson, predict, standard_deviation
from random import choice
from sqlalchemy import func
app = Flask(__name__)
app.secret_key = os.environ.get("FLASK_SECRET_KEY")
app.jinja_env.undefined = StrictUndefined
#*****************************************************************************#
@app.route("/")
def welcome():
"""Show welcome page"""
return render_template("welcome.html")
@app.before_request
def before_everything():
"""Stuff to do before every route"""
if request.path == '/homepage':
g.homepage = True
else:
g.homepage = False
@app.route("/homepage")
def homepage():
"""Show homepage"""
user_id = session["user_id"]
system_info = UserSystem.query.filter_by(user_id=user_id).all()
genre_info = Genre.query.all()
search_term = request.args.get('search_term')
print search_term
return render_template("homepage.html", system_info=system_info,
genre_info=genre_info,
search_term=search_term)
@app.route("/homepage_search")
def homepage_with_search():
"""Show homepage with search results"""
search_term = request.args.get("search")
return redirect(url_for('homepage', search_term=search_term))
@app.route("/search.json", methods=["POST"])
def search_for_games():
"""Handle search, return results so JS can render homepage using AJAX"""
game = request.form.get("game")
# json_game_info = {"games": []}
game_info = search(game)
# game_info = Game.query.filter(Game.name.ilike("%"+game+"%")).all()
# if game_info:
# for game in game_info:
# json_game_info["games"].append({"name": game.name, "game_id": game.game_id})
# else:
# json_game_info["games"].append({"name": None, "game_id": 0})
# return jsonify(json_game_info)
return jsonify(game_info)
def search(game):
"""Handle search, return results so JS can render homepage using AJAX"""
json_game_info = {"games": []}
game_info = Game.query.filter(Game.name.ilike("%"+game+"%")).all()
if game_info:
for game in game_info:
json_game_info["games"].append({"name": game.name, "game_id": game.game_id})
else:
json_game_info["games"].append({"name": None, "game_id": 0})
return json_game_info
@app.route("/user/<user_id>")
def user_profile(user_id):
"""Show user profile"""
user_info = User.query.filter_by(user_id=user_id).first()
account_created = user_info.account_created
account_created = str(account_created)[:11]
system_info = UserSystem.query.filter_by(user_id=user_id).all()
rating_info = (db.session.query(Game.name, Rating.score, Game.game_id)
.join(Rating).filter(Rating.user_id==user_id)
.all())
num_games = (db.session.query(func.count(Rating.user_id))
.filter(Rating.user_id == user_id)
.first())
num_games = int(num_games[0])
return render_template("user_profile.html", user_info=user_info,
system_info=system_info,
rating_info=rating_info,
account_created=account_created,
user_id=user_id,
num_games=num_games)
@app.route("/userprofile.json")
def user_genre_data():
"""Return data about user interests"""
user_id = int(request.args.get("user_id"))
user_ratings = Rating.query.filter_by(user_id=user_id).all()
user_rated_games = [(rating.game, rating.score) for rating in user_ratings]
gamegenres_matrix = [(game.gamegenres, score) for game, score in user_rated_games]
label_data = []
for gamegenres, score in gamegenres_matrix:
for gamegenre in gamegenres:
label_data.append((gamegenre.genre.name, score))
label_data = label_data
genre_score = {}
for genre, score in label_data:
if not genre in genre_score:
genre_score[genre] = [score]
else:
genre_score[genre].append(score)
results = {"labels": [], "weights": []}
for genre, scores in genre_score.items():
results["labels"].append(genre)
results["weights"].append(sum(scores)/float(len(scores)))
return jsonify(results)
@app.route("/recommendation")
def get_recommendation():
"""Show a game the user would probably like"""
games_info = []
# count how many games the user has rated
user_id = session["user_id"]
num_games = (db.session.query(func.count(Rating.user_id))
.filter(Rating.user_id == user_id)
.first())
num_games = int(num_games[0])
ratings = db.session.query(Rating.score).filter_by(user_id=user_id).all()
ratings = [rating[0] for rating in ratings]
# calculate standard deviation
deviation = standard_deviation(ratings)
# if this user rates everything the same, send them this error page
if deviation == 0:
games_info.append("no")
return render_template("recommendation.html", games_info=games_info)
# if you've rated more than 10 games and you don't rate everything the same:
if num_games >= 10 and deviation != 0:
recommendations = []
systems = request.args.getlist("systems")
genres = request.args.getlist("genres")
# if systems aren't checked, use all of current users' systems
if systems == []:
# get users' system ids
user_system = UserSystem.query.filter_by(user_id=user_id).all()
for i in user_system:
systems.append(i.system_id)
# if genres aren't checked, use all genres
if genres == []:
all_genres = Genre.query.all()
for i in all_genres:
genres.append(i.genre_id)
filt_games = (db.session.query(Game.game_id)
.join(GameSystem, GameGenre)
.filter(GameSystem.system_id.in_(systems),
GameGenre.genre_id.in_(genres))
.all())
filt_games = [game[0] for game in filt_games]
for game in filt_games:
try:
sims = get_all_similarities(game, users, games, user_id)
except:
games_info.append(num_games)
return render_template("recommendation.html", games_info=games_info)
raw_pred = predict(sims, users, game)
# print "Printing raw_pred"
# print raw_pred
if raw_pred > 3.0:
recommendation = (game, raw_pred)
recommendations.append(recommendation)
for rec in recommendations:
one_game_info = Game.query.filter(Game.game_id==rec[0]).first()
name = one_game_info.name
game_id = one_game_info.game_id
if not one_game_info.covers:
cover = None
else:
cover = one_game_info.covers[0].cover_url
if isinstance(rec[1], (str, unicode)) == False:
percentage = round(rec[1] * 20, 2)
else:
percentage = rec[1]
games_info.append({"name": name,
"percentage": percentage,
"game_id": game_id,
"cover": cover})
else:
games_info.append(num_games)
return render_template("recommendation.html", games_info=games_info)
@app.route("/games/<game_id>")
def show_game_details(game_id):
user_id = session["user_id"]
rating = Rating.query.filter(Rating.user_id==user_id, Rating.game_id==game_id).first()
game_info = Game.query.filter_by(game_id=game_id).first()
return render_template("game_details.html", game_info=game_info, rating=rating)
@app.route("/gamerating.json", methods=["POST"])
def game_rating():
"""Update or add game rating to database"""
rating = request.form.get("rating")
game_id = request.form.get("game_id")
current_user = session["user_id"]
existing_rating = Rating.query.filter_by(user_id=current_user, game_id=game_id).first()
if existing_rating is None:
new_rating = Rating(user_id=current_user, game_id=game_id,score=rating)
db.session.add(new_rating)
db.session.commit()
else:
existing_rating.score = rating
db.session.commit()
return jsonify({"rating": rating})
@app.route("/register", methods=["GET"])
def register():
"""Show registration form"""
platform_list = []
platforms = System.query.all()
for platform in platforms:
platform_list.append(platform.name)
return render_template("registration.html", platform_list=platform_list)
@app.route("/register", methods=["POST"])
def register_process():
"""Get information from registration form."""
username = request.form.get("username")
email = request.form.get("email")
password = request.form.get("password")
systems = request.form.getlist("systems")
account_created = datetime.now()
existing_username = User.query.filter_by(username=username).first()
existing_email = User.query.filter_by(email=email).first()
# check if the username is in use
if existing_username is None and existing_email is None:
#check if the email is in use
new_user = User(username=username, email=email, password=password,
account_created=account_created)
db.session.add(new_user)
db.session.commit()
get_user_rating(games)
for system in systems:
# add each system to the database for the specific user
system_id = db.session.query(System.system_id).filter(System.name==system).first()
new_user_system = UserSystem(user_id=new_user.user_id, system_id=system_id)
db.session.add(new_user_system)
db.session.commit()
flash("Successfully registered " + username + "!")
return redirect("/")
else:
flash("Username or email already in use")
# TODO probably handle this in AJAX on the form and be more specific
# as to whether it was the username or email that failed
return redirect("/")
@app.route("/add_systems", methods=["GET"])
def add_systems():
"""Show page that allows a user to add more systems to their profile"""
user_id = session["user_id"]
owned_systems_list = []
owned_systems = [us.system.name
for us in UserSystem.query.filter_by(user_id=user_id).all()]
all_systems = [sys.name for sys in System.query.all()]
not_owned_systems_list = sorted(set(all_systems) - set(owned_systems))
return render_template("add_systems.html", not_owned_systems_list=not_owned_systems_list)
@app.route("/add_systems", methods=["POST"])
def process_add_systems():
"""Add new systems to db"""
user_id = session["user_id"]
systems = request.form.getlist("systems")
for system in systems:
system_id = db.session.query(System.system_id).filter(System.name==system).first()
new_system = UserSystem(user_id=user_id, system_id=system_id)
db.session.add(new_system)
db.session.commit()
flash("Successfully added systems")
return redirect("/user/" + str(user_id))
@app.route("/login", methods=["GET"])
def attempt_login():
"""Show login page"""
return render_template("welcome.html")
@app.route("/login", methods=["POST"])
def login():
"""Attempt to log the user in"""
email = request.form.get("email")
password = request.form.get("password")
existing_email = User.query.filter_by(email=email).first()
if existing_email is not None and existing_email.password == password:
# add user to session
session["user_id"] = existing_email.user_id
flash("Successfully logged in!")
return redirect('/homepage')
elif existing_email is None:
flash("Incorrect email.")
return redirect('/')
else:
flash("Incorrect password.")
return redirect('/')
@app.route("/logout")
def do_logout():
"""Log user out."""
flash("Goodbye!")
session["user_id"] = ""
return redirect("/")
def get_user_rating(games):
"""Get all ratings for all users"""
# userrating = {}
# for game in games:
# gamerating = Rating.query.filter_by(game_id=game, user_id=user.user_id).first()
# if gamerating:
# userrating[game] = gamerating.score
# else:
# userrating[game] = 0
# users[user.user_id] = userrating
# makes a dictionary with every game_id having a value of zero
users = {}
for rating in Rating.query.all():
if rating.user_id not in users:
users[rating.user_id] = { game_id : 0 for game_id in games}
users[rating.user_id][rating.game_id] = rating.score
return users
#*****************************************************************************#
if __name__ == "__main__":
from flask import Flask
app.debug = True
app.jinja_env.auto_reload = app.debug # make sure templates, etc. are not cached in debug mode
connect_to_db(app)
print "Connected to DB."
games = set(game.game_id for game in db.session.query(Game.game_id).all())
print "Loaded games"
# users = {}
# print "Printing all users"
# print User.query.all()
# for user in User.query.all():
# users = get_user_rating(users, user, games)
users = get_user_rating(games)
print "Loaded users"
# from pprint import pprint
# # pprint(users)
# print "Printing games"
# print games
app.run(port=5000, host='0.0.0.0')