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Update node_101.md
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@@ -127,19 +127,21 @@ Events and callbacks are a paradigm for handling asyncronous behaviours.
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One asyncronous behaviour is your very own: you write the code before it runs.
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The other async behaviour occurs naturally as a result of time and space.
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The other async behaviour occurs naturally as a result of space, with its dimensions, which allows time to spread out over distance.
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Asyncronous is the word.
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Asyncronous is the word, and it means "out of time", relative to other events a happening.
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This guide did nothing say of how to deal with asyncronous behaviours.
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Yet a program may need to coordinate results from many asynconous events.
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Async behaviours did not come natural to most early programmers of other languages, but that doesn't have to be the case with you.
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This is an apsect of your program's design; most programs can be written without knots of asyncronous events.
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There are many styles to try writing javascript, to wend your way about intersecting streams of data and outer userspace.
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This guide does nothing say of how to write for asyncronous behaviours.
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Thread the needle.
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Async behaviours did not come natural to many programmers of other languages, and they could not handle it; but that doesn't have to be the case with you.
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or, try the [sweet bun style](https://www.youtube.com/watch?v=HtBebT-rKeM&list=PLYgHYEWMPzcrzcbGGqJyTKE9FK6DLTCiw)
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There are many styles to try writing javascript, to wend intersecting streams of data in outer userspace.
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Thread the needle, or, try the [sweet bun style](https://www.youtube.com/watch?v=HtBebT-rKeM&list=PLYgHYEWMPzcrzcbGGqJyTKE9FK6DLTCiw)
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