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linkedlist.c
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/*
* Copyright (C) 2016 Fernando Vañó García
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Fernando Vanyo Garcia <[email protected]>
*/
#include <stdlib.h>
#include "linkedlist.h"
struct list *createList(int s) {
struct list *p;
p = malloc(sizeof(struct list));
p -> head = p -> tail = NULL;
SETSIZE(p, s);
return p;
};
struct Lnode *createLnode(struct list *list){
struct Lnode *newnode;
newnode = malloc( (sizeof(struct Lnode) - (sizeof(void*))) + list->size);
newnode -> prev = newnode -> next = NULL;
return newnode;
}
struct Lnode *deleteNode(struct list *list, struct Lnode *node){
struct Lnode *aux;
if(node != NULL){
if(node->prev == NULL){ // HEAD node //
aux = node;
node = node->next;
if(node != NULL){
node->prev = NULL;
}
list->head = node;
}
else{
aux = node->prev;
aux->next = node->next;
if(aux->next != NULL){
(aux->next)->prev = aux;
}
else{
list->tail = aux;
}
aux = node;
node = node->next;
}
free(aux);
}
return node;
}
struct Lnode *addBefore(struct list *list, struct Lnode *new_node, struct Lnode *existing_node){
struct Lnode *aux;
if(new_node != NULL && existing_node != NULL){
if(existing_node->prev == NULL){ // HEAD node //
existing_node->prev = new_node;
new_node->prev = NULL;
new_node->next = existing_node;
list->head = new_node;
}
else{
aux = existing_node->prev;
existing_node->prev = new_node;
new_node->prev = aux;
new_node->next = existing_node;
aux->next = new_node;
}
}
return new_node;
}
struct Lnode *addHead(struct list *list, struct Lnode *node){
node -> prev = NULL;
node -> next = list -> head;
list -> head = node;
if (list -> tail == NULL)
list -> tail = node;
else
(node -> next) -> prev = node;
return node;
}
struct Lnode *addTail(struct list *list, struct Lnode *node){
node -> prev = list -> tail;
node -> next = NULL;
list -> tail = node;
if (list -> head == NULL)
list -> head = node;
else
(node -> prev) -> next = node;
return node;
}
void freeList(struct list *list){
struct Lnode *p;
struct Lnode *next;
if(list != NULL){
for(p = list->head; p != NULL; p = next){
next = p->next;
free(p);
}
}
free(list);
}