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I am unable to use Vulkan on Snapdragon 870 Android devices. Here is my construction process:
Due to the lack of glslc, I deployed shaderc first, and the build command is:
@liuw1535, hello, try latest master of ggml, I used ggml/475e012 commit, it seems to work. (Sort of 🙃, Vulkan version is 4 times slower than CPU for me, don't know why).
Though I built with Clang from Termux, not from NDK.
(And since I don't have Adreno, I used "vulkan-loader-android" package). Full image.
@liuw1535, out of curiosity, have you managed to run it? Maybe it also depends on version of "glslc" Vulkan compiler, I used this version of shaderc: google/shaderc@f5d626f .
I am unable to use Vulkan on Snapdragon 870 Android devices. Here is my construction process:
Due to the lack of glslc, I deployed shaderc first, and the build command is:
Afterwards, copy the compiled glslc to/data/data/com. termux/files/usr/bin/
Now that glslc has been obtained, use the instructions in sd.cpp to build:
Finally, the SD binary file was obtained, but it cannot be used.
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