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18 | 18 | <MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
|
19 | 19 | </PropertyGroup>
|
20 | 20 |
|
| 21 | + <PropertyGroup Condition="'$(GDKEditionNumber)' < '220300'"> |
| 22 | + <_PCNuGetPackage>Microsoft.PGDK</_PCNuGetPackage> |
| 23 | + <_XboxNuGetPackage>Microsoft.GDK</_XboxNuGetPackage> |
| 24 | + </PropertyGroup> |
| 25 | + |
| 26 | + <PropertyGroup Condition="'$(GDKEditionNumber)' >= '220300'"> |
| 27 | + <_PCNuGetPackage>Microsoft.GDK.PC</_PCNuGetPackage> |
| 28 | + <_XboxNuGetPackage>Microsoft.GDK.Xbox</_XboxNuGetPackage> |
| 29 | + </PropertyGroup> |
| 30 | + |
| 31 | + <PropertyGroup Condition="'$(GDKEditionNumber)' < '241000'"> |
| 32 | + <_PCNuGetPackage>$(_PCNuGetPackage).$(GDKEditionNumber)</_PCNuGetPackage> |
| 33 | + <_XboxNuGetPackage>$(_XboxNuGetPackage).$(GDKEditionNumber)</_XboxNuGetPackage> |
| 34 | + </PropertyGroup> |
| 35 | + |
21 | 36 | <!-- Windows 10 SDK NuGet -->
|
22 | 37 | <Import Condition="'$(WSDKEnableBWOI)' == 'true'"
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23 | 38 | Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp\build\Microsoft.Windows.SDK.cpp.props" />
|
|
32 | 47 | Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp.arm64\build\native\Microsoft.Windows.SDK.cpp.arm64.props" />
|
33 | 48 |
|
34 | 49 | <!-- Microsoft GDK NuGet -->
|
35 |
| - <Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\build\Microsoft.GDK.PC.$(GDKEditionNumber).props')" |
36 |
| - Project="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\build\Microsoft.GDK.PC.$(GDKEditionNumber).props" /> |
| 50 | + <Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\$(_PCNuGetPackage)\build\$(_PCNuGetPackage).props')" |
| 51 | + Project="$(ExtractedFolder)GDK\$(_PCNuGetPackage)\build\$(_PCNuGetPackage).props" /> |
37 | 52 |
|
38 |
| - <Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64'))" |
39 |
| - Project="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\build\Microsoft.GDK.Xbox.$(GDKEditionNumber).props" /> |
| 53 | + <Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\$(_XboxNuGetPackage)\build\$(_XboxNuGetPackage).props')" |
| 54 | + Project="$(ExtractedFolder)GDK\$(_XboxNuGetPackage)\build\$(_XboxNuGetPackage).props" /> |
| 55 | + |
| 56 | + <!-- Remove copy of real gameos.xvd since this is a build validation only pipeline --> |
| 57 | + <PropertyGroup Condition="'$(Platform)' == 'Gaming.Xbox.XboxOne.x64' or '$(Platform)' == 'Gaming.Xbox.Scarlett.x64'"> |
| 58 | + <GameOSFilePath>$(MSBuildThisFileDirectory)build\placeholder.xvd</GameOSFilePath> |
| 59 | + </PropertyGroup> |
40 | 60 |
|
41 | 61 | <!--
|
42 | 62 | ****************************************************************************************************
|
|
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