@@ -593,7 +593,7 @@ namespace
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assert (uStartBit < 128 );
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_Analysis_assume_ (uStartBit < 128 );
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const size_t uIndex = uStartBit >> 3 ;
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- auto const ret = static_cast <uint8_t >((m_uBits[uIndex] >> (uStartBit - (uIndex << 3 ))) & 0x01 );
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+ const auto ret = static_cast <uint8_t >((m_uBits[uIndex] >> (uStartBit - (uIndex << 3 ))) & 0x01 );
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uStartBit++;
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return ret;
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}
@@ -1290,7 +1290,7 @@ namespace
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}
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// Use Newton's Method to find local minima of sum-of-squares error.
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- auto const fSteps = static_cast <float >(cSteps - 1 );
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+ const auto fSteps = static_cast <float >(cSteps - 1 );
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for (size_t iIteration = 0 ; iIteration < 8 ; iIteration++)
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{
@@ -2048,7 +2048,7 @@ float D3DX_BC6H::MapColorsQuantized(const EncodeParams* pEP, const INTColor aCol
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_Analysis_assume_ (pEP->uMode < c_NumModes);
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const uint8_t uIndexPrec = ms_aInfo[pEP->uMode ].uIndexPrec ;
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- auto const uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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+ const auto uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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INTColor aPalette[BC6H_MAX_INDICES];
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GeneratePaletteQuantized (pEP, endPts, aPalette);
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@@ -2264,7 +2264,7 @@ void D3DX_BC6H::AssignIndices(const EncodeParams* pEP, const INTEndPntPair aEndP
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_Analysis_assume_ (pEP->uMode < c_NumModes);
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const uint8_t uPartitions = ms_aInfo[pEP->uMode ].uPartitions ;
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- auto const uNumIndices = static_cast <const uint8_t >(1u << ms_aInfo[pEP->uMode ].uIndexPrec );
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+ const auto uNumIndices = static_cast <const uint8_t >(1u << ms_aInfo[pEP->uMode ].uIndexPrec );
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assert (uPartitions < BC6H_MAX_REGIONS && pEP->uShape < BC6H_MAX_SHAPES);
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_Analysis_assume_ (uPartitions < BC6H_MAX_REGIONS && pEP->uShape < BC6H_MAX_SHAPES);
@@ -2437,7 +2437,7 @@ void D3DX_BC6H::GeneratePaletteUnquantized(const EncodeParams* pEP, size_t uRegi
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const INTEndPntPair& endPts = pEP->aUnqEndPts [pEP->uShape ][uRegion];
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const uint8_t uIndexPrec = ms_aInfo[pEP->uMode ].uIndexPrec ;
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- auto const uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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+ const auto uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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assert (uNumIndices > 0 );
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_Analysis_assume_ (uNumIndices > 0 );
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@@ -2473,7 +2473,7 @@ float D3DX_BC6H::MapColors(const EncodeParams* pEP, size_t uRegion, size_t np, c
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_Analysis_assume_ (pEP->uMode < c_NumModes);
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const uint8_t uIndexPrec = ms_aInfo[pEP->uMode ].uIndexPrec ;
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- auto const uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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+ const auto uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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INTColor aPalette[BC6H_MAX_INDICES];
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GeneratePaletteUnquantized (pEP, uRegion, aPalette);
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@@ -2577,7 +2577,7 @@ void D3DX_BC7::Decode(HDRColorA* pOut) const noexcept
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assert (uPartitions < BC7_MAX_REGIONS);
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_Analysis_assume_ (uPartitions < BC7_MAX_REGIONS);
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- auto const uNumEndPts = static_cast <const uint8_t >((unsigned (uPartitions) + 1u ) << 1 );
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+ const auto uNumEndPts = static_cast <const uint8_t >((unsigned (uPartitions) + 1u ) << 1 );
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const uint8_t uIndexPrec = ms_aInfo[uMode].uIndexPrec ;
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const uint8_t uIndexPrec2 = ms_aInfo[uMode].uIndexPrec2 ;
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size_t i;
@@ -3151,8 +3151,8 @@ void D3DX_BC7::AssignIndices(const EncodeParams* pEP, size_t uShape, size_t uInd
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const uint8_t uIndexPrec = uIndexMode ? ms_aInfo[pEP->uMode ].uIndexPrec2 : ms_aInfo[pEP->uMode ].uIndexPrec ;
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const uint8_t uIndexPrec2 = uIndexMode ? ms_aInfo[pEP->uMode ].uIndexPrec : ms_aInfo[pEP->uMode ].uIndexPrec2 ;
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- auto const uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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- auto const uNumIndices2 = static_cast <const uint8_t >(1u << uIndexPrec2);
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+ const auto uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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+ const auto uNumIndices2 = static_cast <const uint8_t >(1u << uIndexPrec2);
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assert ((uNumIndices <= BC7_MAX_INDICES) && (uNumIndices2 <= BC7_MAX_INDICES));
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_Analysis_assume_ ((uNumIndices <= BC7_MAX_INDICES) && (uNumIndices2 <= BC7_MAX_INDICES));
@@ -3505,8 +3505,8 @@ float D3DX_BC7::RoughMSE(EncodeParams* pEP, size_t uShape, size_t uIndexMode) no
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const uint8_t uIndexPrec = uIndexMode ? ms_aInfo[pEP->uMode ].uIndexPrec2 : ms_aInfo[pEP->uMode ].uIndexPrec ;
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const uint8_t uIndexPrec2 = uIndexMode ? ms_aInfo[pEP->uMode ].uIndexPrec : ms_aInfo[pEP->uMode ].uIndexPrec2 ;
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- auto const uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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- auto const uNumIndices2 = static_cast <const uint8_t >(1u << uIndexPrec2);
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+ const auto uNumIndices = static_cast <const uint8_t >(1u << uIndexPrec);
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+ const auto uNumIndices2 = static_cast <const uint8_t >(1u << uIndexPrec2);
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size_t auPixIdx[NUM_PIXELS_PER_BLOCK];
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LDRColorA aPalette[BC7_MAX_REGIONS][BC7_MAX_INDICES];
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