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Shader import should keep source map in order to translate error messages #9246

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Wumpf opened this issue Mar 10, 2025 · 0 comments
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🧑‍💻 dev experience developer experience (excluding CI) 🔺 re_renderer affects re_renderer itself

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Wumpf commented Mar 10, 2025

We should keep track which error happens where and patch any error messages from wgpu/naga/webgpu accordingly

naga_oil does this quite well, for why we're (currently) not using that instead (yet?) see #2664 (comment)

@Wumpf Wumpf added 🔺 re_renderer affects re_renderer itself 🧑‍💻 dev experience developer experience (excluding CI) labels Mar 10, 2025
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