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- Sandbox03MeshShaders is using the Experimental build of Silk.NET 2.17 (as of 2023-03-30)
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- get it here: https://dev.azure.com/UltzOS/Silk.NET/_artifacts/feed/Experimental
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- click "Connet to Feed", "Visual Studio", and copy the Source into a new nuget package source
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- Silk.NET 2.17 is released, so make sure you're on that version at least.
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- The projects require the [Vulkan SDK](https://www.lunarg.com/vulkan-sdk/) to build/run. The SDK provides the Vulkan validation layers as well as the command line tools to compile the shaders.
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