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VisualDML.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="packages\Microsoft.WindowsAppSDK.1.6.250228001\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('packages\Microsoft.WindowsAppSDK.1.6.250228001\build\native\Microsoft.WindowsAppSDK.props')" />
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<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
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<ProjectName>VisualDML</ProjectName>
<RootNamespace>VisualDML</RootNamespace>
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<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>16.0</MinimumVisualStudioVersion>
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<ApplicationType>Windows Store</ApplicationType>
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<Platform>x64</Platform>
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<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<DesktopCompatible>true</DesktopCompatible>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<ItemGroup Condition="'$(WindowsPackageType)'!='None' and Exists('Package.appxmanifest')">
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<Manifest Include="app.manifest" />
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<ApplicationDefinition Include="App.xaml" />
<Page Include="MainWindow.xaml" />
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</Page>
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<ClCompile Include="cparse\builtin-features.cpp">
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<ClCompile Include="d2d.cpp" />
<ClCompile Include="dmllib.cpp" />
<ClCompile Include="examples.cpp" />
<ClCompile Include="func.cpp" />
<ClCompile Include="Item.cpp" />
<ClCompile Include="MLGraph.xaml.cpp">
<DependentUpon>MLGraph.xaml</DependentUpon>
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<ClCompile Include="Network.xaml.cpp">
<DependentUpon>Network.xaml</DependentUpon>
<SubType>Code</SubType>
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<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
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<ClCompile Include="App.xaml.cpp">
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<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
<ClCompile Include="python.cpp" />
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Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging
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<ItemGroup>
<CopyFileToFolders Include="data\mnist.exe">
<FileType>Document</FileType>
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<CopyFileToFolders Include="data\directmllib.exe">
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<None Include="packages.config" />
<None Include="Readme.md" />
<None Include="test.dml" />
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<ResourceCompile Include="main.rc" />
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Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution
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<PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'">
<HasPackageAndPublishMenu>true</HasPackageAndPublishMenu>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="packages\Microsoft.Windows.CppWinRT.2.0.240405.15\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('packages\Microsoft.Windows.CppWinRT.2.0.240405.15\build\native\Microsoft.Windows.CppWinRT.targets')" />
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<Import Project="packages\Microsoft.AI.DirectML.1.15.4\build\Microsoft.AI.DirectML.targets" Condition="Exists('packages\Microsoft.AI.DirectML.1.15.4\build\Microsoft.AI.DirectML.targets')" />
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