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Fix spelling issues in documentation #1114
base: gz-rendering9
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Signed-off-by: yexiaochuan <[email protected]>
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I executed codespell
in the repository and I was able to find much more issues:
./Migration.md:95: dependant ==> dependent
./CMakeLists.txt:80: officialy ==> officially
./Changelog.md:653: LOD ==> LOAD, LOUD, LODE
./Changelog.md:833: converage ==> coverage, converge
./Changelog.md:862: converage ==> coverage, converge
./include/gz/rendering/FrustumVisual.hh:129: Planed ==> Planned
./include/gz/rendering/ViewController.hh:49: zoon ==> zoom
./include/gz/rendering/ShaderType.hh:68: santized ==> sanitized
./include/gz/rendering/RenderEngineManager.hh:58: avaiable ==> available
./include/gz/rendering/SegmentationCamera.hh:112: enabeled ==> enabled
./include/gz/rendering/Text.hh:132: verical ==> vertical
./include/gz/rendering/Text.hh:145: ontop ==> on top
./include/gz/rendering/TransformController.hh:196: transfomation ==> transformation
./include/gz/rendering/TransformController.hh:203: Planed ==> Planned
./include/gz/rendering/TransformController.hh:213: Planed ==> Planned
./include/gz/rendering/GpuRays.hh:73: horizonal ==> horizontal
./include/gz/rendering/Utils.hh:64: inout ==> input, in out
./include/gz/rendering/OrthoViewController.hh:67: zoon ==> zoom
./include/gz/rendering/WideAngleCamera.hh:52: coodinates ==> coordinates
./include/gz/rendering/ShaderParams.hh:68: interator ==> iterator
./include/gz/rendering/ShaderParams.hh:73: interator ==> iterator
./include/gz/rendering/Camera.hh:150: Preforms ==> Performs
./include/gz/rendering/OrbitViewController.hh:71: zoon ==> zoom
./include/gz/rendering/Scene.hh:1049: geomerty ==> geometry
./include/gz/rendering/Scene.hh:1057: geomerty ==> geometry
./include/gz/rendering/Scene.hh:1150: geomerty ==> geometry
./include/gz/rendering/Scene.hh:1457: extention ==> extension
./include/gz/rendering/Scene.hh:1461: extention ==> extension
./include/gz/rendering/base/BaseGpuRays.hh:191: verical ==> vertical
./include/gz/rendering/base/BaseText.hh:130: onTop ==> on top
./include/gz/rendering/base/BaseText.hh:268: onTop ==> on top
./include/gz/rendering/base/BaseText.hh:275: onTop ==> on top
./include/gz/rendering/base/BaseThermalCamera.hh:80: inherted ==> inherited
./include/gz/rendering/base/BaseScene.hh:982: destory ==> destroy
./include/gz/rendering/base/BaseRenderPass.hh:100: thisT ==> this
./include/gz/rendering/base/BaseFrustumVisual.hh:81: Planed ==> Planned
./include/gz/rendering/base/BaseFrustumVisual.hh:100: Planed ==> Planned
./include/gz/rendering/base/BaseFrustumVisual.hh:209: Planed ==> Planned
./tutorials/13_custom_scene_viewer.md:9: cilinders ==> cylinders
./tutorials/13_custom_scene_viewer.md:18: mutiple ==> multiple
./ogre/include/gz/rendering/ogre/OgreRenderTargetMaterial.hh:82: Orignal ==> Original
./ogre/include/gz/rendering/ogre/OgreRenderTargetMaterial.hh:86: techinique ==> technique
./ogre/include/gz/rendering/ogre/OgreMaterialSwitcher.hh:72: Orignal ==> Original
./ogre/include/gz/rendering/ogre/OgreMaterialSwitcher.hh:76: techinique ==> technique
./ogre/include/gz/rendering/ogre/OgreDepthCamera.hh:174: frams ==> frames, grams, drams, crams
./ogre/include/gz/rendering/ogre/OgreRTShaderSystem.hh:157: intialized ==> initialized
./ogre/include/gz/rendering/ogre/OgreWideAngleCamera.hh:99: coodinates ==> coordinates
./ogre/src/OgreRenderEngine.cc:77: ths ==> the, this
./ogre/src/OgreRenderEngine.cc:787: targetted ==> targeted
./ogre/src/OgreRTShaderSystem.cc:46: entites ==> entities
./ogre/src/OgreRTShaderSystem.cc:58: protext ==> protect
./ogre/src/OgreText.cc:73: ontop ==> on top
./ogre/src/OgreText.cc:88: onTop ==> on top
./ogre/src/OgreText.cc:209: onTop ==> on top
./ogre/src/OgreText.cc:318: onTop ==> on top
./ogre/src/OgreText.cc:320: onTop ==> on top
./ogre/src/OgreText.cc:393: onTop ==> on top
./ogre/src/OgreText.cc:394: onTop ==> on top
./ogre/src/OgreText.cc:395: onTop ==> on top
./ogre/src/OgreText.cc:779: onTop ==> on top
./ogre/src/OgreText.cc:780: onTop ==> on top
./ogre/src/OgreText.cc:781: onTop ==> on top
./ogre/src/OgreText.cc:921: onTop ==> on top
./ogre/src/OgreRenderPass.cc:55: overriden ==> overridden
./ogre/src/OgreGaussianNoisePass.cc:52: wont ==> won't
./ogre/src/OgreThermalCamera.cc:83: specifed ==> specified
./ogre/src/OgreMeshFactory.cc:359: laoded ==> loaded
./ogre/src/OgreHeightmap.cc:329: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:333: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:339: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:459: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:558: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:570: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:1353: re-use ==> reuse
./ogre/src/OgreHeightmap.cc:1392: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:1414: re-use ==> reuse
./ogre/src/OgreHeightmap.cc:1581: lod ==> load, loud, lode
./ogre/src/OgreHeightmap.cc:1589: lod ==> load, loud, lode
./ogre/src/OgreHeightmap.cc:1757: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:1759: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:1760: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:1772: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:1777: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreHeightmap.cc:2145: LOD ==> LOAD, LOUD, LODE
./ogre/src/OgreConversions.cc:25: UKNOWN ==> UNKNOWN
./ogre/src/OgreScene.cc:701: varibles ==> variables
./ogre/src/OgreLensFlarePass.cc:230: Nothin ==> Nothing
./ogre/src/OgreDistortionPass.cc:89: efficent ==> efficient
./ogre/src/OgreProjector.cc:197: visiblility ==> visibility
./ogre/src/OgreProjector.cc:210: intialized ==> initialized
./ogre/src/OgreProjector.cc:704: visble ==> visible
./ogre/src/OgreWideAngleCamera.cc:620: extention ==> extension
./ogre/src/OgreRayQuery.cc:56: nomalized ==> normalized
./ogre/src/OgreRayQuery.cc:79: nomalized ==> normalized
./ogre/src/OgreRayQuery.cc:280: comiled ==> compiled
./ogre/src/OgreDepthCamera.cc:383: frustrum ==> frustum
./ogre/src/media/materials/programs/gaussian_noise_fs.glsl:23: noticable ==> noticeable
./ogre/src/media/materials/programs/gaussian_noise_fs.glsl:34: appoximating ==> approximating
./ogre/src/media/materials/programs/plain_color_vs.glsl:9: oPosition ==> opposition
./ogre/src/media/materials/programs/plain_color_vs.glsl:15: oPosition ==> opposition
./test/integration/camera.cc:150: rotaion ==> rotation
./test/integration/lidar_visual.cc:57: configuraions ==> configurations
./test/integration/boundingbox_camera.cc:261: comparasion ==> comparison
./test/integration/shadows.cc:138: significanly ==> significantly
./test/integration/gpu_rays.cc:64: configuraions ==> configurations
./test/integration/render_pass.cc:781: exceded ==> exceeded
./test/integration/render_pass.cc:800: exceded ==> exceeded
./test/integration/render_pass.cc:846: brigther ==> brighter
./test/integration/render_pass.cc:853: brigther ==> brighter
./test/common_test/OrbitViewController_TEST.cc:44: intial ==> initial
./test/common_test/OrbitViewController_TEST.cc:80: intial ==> initial
./test/common_test/FrustumVisual_TEST.cc:59: Planed ==> Planned
./test/common_test/Camera_TEST.cc:296: chek ==> check
./test/common_test/TransformController_TEST.cc:44: intial ==> initial
./test/common_test/TransformController_TEST.cc:185: intiialize ==> initialize
./test/common_test/TransformController_TEST.cc:186: transfoms ==> transforms
./test/common_test/OrthoViewController_TEST.cc:44: intial ==> initial
./test/gtest_vendor/include/gtest/internal/gtest-param-util.h:756: susequently ==> subsequently
./test/gtest_vendor/include/gtest/internal/gtest-param-util.h:767: repored ==> reported, reposed
./test/gtest_vendor/include/gtest/internal/gtest-death-test-internal.h:195: SEH ==> SHE
./test/gtest_vendor/include/gtest/internal/gtest-port.h:711: SEH ==> SHE
./test/gtest_vendor/include/gtest/internal/gtest-port.h:714: SEH ==> SHE
./test/gtest_vendor/src/gtest-internal-inl.h:389: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:841: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:844: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:847: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:850: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:2536: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:2574: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:2575: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:2576: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:2576: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:2578: SEH ==> SHE
./test/gtest_vendor/src/gtest.cc:2605: SEH ==> SHE
./src/PixelFormat.cc:46: UKNOWN ==> UNKNOWN
./src/Utils.cc:97: Planed ==> Planned
./src/TransformController.cc:53: transfomation ==> transformation
./src/TransformController.cc:292: Planed ==> Planned
./src/TransformController.cc:327: Planed ==> Planned
./src/TransformController.cc:372: Planed ==> Planned
./src/TransformController.cc:404: Planed ==> Planned
./src/TransformController.cc:478: Planed ==> Planned
./src/TransformController.cc:483: Planed ==> Planned
./optix/src/OptixScene.cc:425: varibles ==> variables
./optix/src/OptixScene.cc:459: programatically ==> programmatically
./optix/src/OptixVisual.cc:55: funtionality ==> functionality
./ogre2/include/gz/rendering/ogre2/Ogre2Scene.hh:425: texure ==> texture
./ogre2/include/gz/rendering/ogre2/Ogre2WideAngleCamera.hh:84: coodinates ==> coordinates
./ogre2/include/gz/rendering/ogre2/Ogre2RenderEngine.hh:179: exeption ==> exception, exemption
./ogre2/include/gz/rendering/ogre2/Ogre2Sensor.hh:29: classs ==> class
./ogre2/include/gz/rendering/ogre2/Ogre2RenderPass.hh:49: definiton ==> definition
./ogre2/include/gz/rendering/ogre2/Ogre2RenderTargetMaterial.hh:86: Orignal ==> Original
./ogre2/include/gz/rendering/ogre2/Ogre2RenderTargetMaterial.hh:90: techinique ==> technique
./ogre2/src/Ogre2LensFlarePass.cc:181: Nothin ==> Nothing
./ogre2/src/Ogre2WideAngleCamera.cc:112: poing ==> point
./ogre2/src/Ogre2RayQuery.cc:110: nomalized ==> normalized
./ogre2/src/Ogre2RayQuery.cc:163: nomalized ==> normalized
./ogre2/src/Ogre2Projector.cc:41: projecter ==> projector, projected, project
./ogre2/src/Ogre2Projector.cc:90: intialized ==> initialized
./ogre2/src/Ogre2BoundingBoxCamera.cc:154: childern ==> children
./ogre2/src/Ogre2BoundingBoxCamera.cc:259: wont ==> won't
./ogre2/src/Ogre2BoundingBoxCamera.cc:509: visiblity ==> visibility
./ogre2/src/Ogre2BoundingBoxCamera.cc:704: LOD ==> LOAD, LOUD, LODE
./ogre2/src/Ogre2BoundingBoxCamera.cc:741: coordiantes ==> coordinates
./ogre2/src/Ogre2BoundingBoxCamera.cc:1165: LOD ==> LOAD, LOUD, LODE
./ogre2/src/Ogre2BoundingBoxCamera.cc:1204: homogenous ==> homogeneous
./ogre2/src/Ogre2BoundingBoxCamera.cc:1489: boundries ==> boundaries
./ogre2/src/Ogre2RenderPass.cc:46: overriden ==> overridden
./ogre2/src/Ogre2RenderPass.cc:52: overriden ==> overridden
./ogre2/src/Ogre2RenderPass.cc:58: overriden ==> overridden
./ogre2/src/Ogre2Conversions.cc:33: UKNOWN ==> UNKNOWN
./ogre2/src/Ogre2GzHlmsTerraPrivate.cc:260: substract ==> subtract
./ogre2/src/Ogre2GzHlmsTerraPrivate.cc:322: substract ==> subtract
./ogre2/src/Ogre2DynamicRenderable.cc:343: LOD ==> LOAD, LOUD, LODE
./ogre2/src/Ogre2Material.cc:806: swtiched ==> switched
./ogre2/src/Ogre2Material.cc:1332: initiallized ==> initialized
./ogre2/src/Ogre2Material.cc:1399: initiallized ==> initialized
./ogre2/src/Ogre2Material.cc:1610: adpated ==> adapted
./ogre2/src/Ogre2Material.cc:1654: adpated ==> adapted
./ogre2/src/Ogre2Material.cc:1666: adpated ==> adapted
./ogre2/src/Ogre2GaussianNoisePass.cc:71: wont ==> won't
./ogre2/src/Ogre2RenderEngine.cc:974: writting ==> writing
./ogre2/src/Ogre2RenderEngine.cc:1019: writting ==> writing
./ogre2/src/Ogre2RenderEngine.cc:1054: writting ==> writing
./ogre2/src/Ogre2BoundingBoxMaterialSwitcher.cc:141: handeling ==> handling
./ogre2/src/Ogre2Scene.cc:1451: varibles ==> variables
./ogre2/src/Ogre2SegmentationMaterialSwitcher.cc:204: recursivly ==> recursively
./ogre2/src/Ogre2SegmentationMaterialSwitcher.cc:254: handeling ==> handling
./ogre2/src/Ogre2RenderTarget.cc:83: chaning ==> chaining, changing
./ogre2/src/Ogre2GzHlmsPbsPrivate.cc:243: substract ==> subtract
./ogre2/src/Ogre2GzHlmsPbsPrivate.cc:302: substract ==> subtract
./ogre2/src/media/VCT/LightVctBounceInject_cs.hlsl:52: non-existant ==> non-existent
./ogre2/src/media/VCT/LightVctBounceInject_cs.metal:29: non-existant ==> non-existent
./ogre2/src/media/VCT/LightVctBounceInject_cs.glsl:50: non-existant ==> non-existent
./ogre2/src/media/VCT/LightVctBounceInject_piece_cs.any:71: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/VCT/LightVctBounceInject_piece_cs.any:72: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/VCT/LightVctBounceInject_piece_cs.any:114: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/VCT/LightVctBounceInject_piece_cs.any:115: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/VCT/Visualizer/VoxelVisualizer_vs.hlsl:4: lod ==> load, loud, lode
./ogre2/src/media/VCT/Visualizer/VoxelVisualizer_vs.hlsl:4: lod ==> load, loud, lode
./ogre2/src/media/VCT/Visualizer/VoxelVisualizer_vs.glsl:16: lod ==> load, loud, lode
./ogre2/src/media/VCT/Visualizer/VoxelVisualizer_vs.glsl:16: lod ==> load, loud, lode
./ogre2/src/media/VCT/Visualizer/VoxelVisualizer_vs.metal:8: lod ==> load, loud, lode
./ogre2/src/media/VCT/Visualizer/VoxelVisualizer_vs.metal:8: lod ==> load, loud, lode
./ogre2/src/media/materials/programs/Metal/heat_signature_fs.metal:30: temprature ==> temperature
./ogre2/src/media/materials/programs/GLSL/heat_signature_fs.glsl:36: temprature ==> temperature
./ogre2/src/media/materials/programs/GLSL/gaussian_noise_fs.glsl:24: noticable ==> noticeable
./ogre2/src/media/materials/programs/GLSL/gaussian_noise_fs.glsl:35: appoximating ==> approximating
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:90: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:90: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:92: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:92: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:93: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:93: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:98: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:98: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:99: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:99: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:102: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Metal/CrossPlatformSettings_piece_all.metal:102: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:67: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:67: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:69: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:69: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:70: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:70: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:75: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:75: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:76: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:76: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:79: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:79: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/HLSL/CrossPlatformSettings_piece_all.hlsl:111: inout ==> input, in out
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:120: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:120: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:122: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:122: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:123: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:123: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:134: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:134: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:135: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:135: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:142: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:142: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:143: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:143: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:144: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:144: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:152: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:152: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:153: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:153: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:156: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:156: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSL/CrossPlatformSettings_piece_all.glsl:204: inout ==> input, in out
./ogre2/src/media/Hlms/Common/GLSLES/CrossPlatformSettings_piece_all.glsl:51: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSLES/CrossPlatformSettings_piece_all.glsl:51: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSLES/CrossPlatformSettings_piece_all.glsl:53: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/GLSLES/CrossPlatformSettings_piece_all.glsl:53: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Common/Any/Cubemap_piece_all.any:23: conver ==> convert, cover, convex, convey, confer
./ogre2/src/media/Hlms/Common/Any/Cubemap_piece_all.any:44: intersted ==> interested
./ogre2/src/media/Hlms/Terra/Any/200.Textures_piece_ps.any:4: padd ==> pad, padded
./ogre2/src/media/Hlms/Terra/Any/200.Textures_piece_ps.any:5: padd ==> pad, padded
./ogre2/src/media/Hlms/Terra/Any/200.Textures_piece_ps.any:6: padd ==> pad, padded
./ogre2/src/media/Hlms/Terra/Any/200.Textures_piece_ps.any:7: padd ==> pad, padded
./ogre2/src/media/Hlms/Terra/Any/200.Textures_piece_ps.any:9: padd ==> pad, padded
./ogre2/src/media/Hlms/Terra/Any/200.Textures_piece_ps.any:10: padd ==> pad, padded
./ogre2/src/media/Hlms/Terra/Any/200.Textures_piece_ps.any:11: padd ==> pad, padded
./ogre2/src/media/Hlms/Terra/Any/200.Textures_piece_ps.any:12: padd ==> pad, padded
./ogre2/src/media/Hlms/Pbs/GLSLES/VertexShader_vs.glsl:166: padd ==> pad, padded
./ogre2/src/media/Hlms/Pbs/GLSLES/PixelShader_ps.glsl:346: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/Hlms/Pbs/Any/ForwardPlus_DecalsCubemaps_piece_ps.any:74: decalred ==> declared
./ogre2/src/media/Hlms/Pbs/Any/ForwardPlus_DecalsCubemaps_piece_ps.any:200: normalLS ==> normally, normals
./ogre2/src/media/Hlms/Pbs/Any/ForwardPlus_DecalsCubemaps_piece_ps.any:214: normalLS ==> normally, normals
./ogre2/src/media/Hlms/Pbs/Any/ForwardPlus_DecalsCubemaps_piece_ps.any:232: normalLS ==> normally, normals
./ogre2/src/media/Hlms/Pbs/Any/Vct_piece_ps.any:184: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/Hlms/Pbs/Any/Vct_piece_ps.any:187: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/Hlms/Pbs/Any/Vct_piece_ps.any:189: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/Hlms/Pbs/Any/Vct_piece_ps.any:232: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/Hlms/Pbs/Any/Vct_piece_ps.any:235: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/Hlms/Pbs/Any/Vct_piece_ps.any:237: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/Hlms/Pbs/Any/AreaLights_LTC_piece_ps.any:69: inout ==> input, in out
./ogre2/src/media/Hlms/Pbs/Any/Main/800.VertexShader_piece_vs.any:131: padd ==> pad, padded
./ogre2/src/media/Hlms/Pbs/Any/Main/800.PixelShader_piece_ps.any:98: lod ==> load, loud, lode
./ogre2/src/media/Hlms/Pbs/Any/Main/800.PixelShader_piece_ps.any:98: lod ==> load, loud, lode
./ogre2/src/media/2.0/scripts/materials/Common/Metal/MipmapsGaussianBlur_cs.metal:25: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/2.0/scripts/materials/Common/Metal/GaussianBlurLogFilterBase_cs.metal:156: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/Metal/GaussianBlurLogFilterBase_cs.metal:158: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/Metal/GaussianBlurLogFilterBase_cs.metal:210: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/Metal/GaussianBlurBase_cs.metal:139: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/Metal/GaussianBlurBase_cs.metal:141: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/Metal/GaussianBlurBase_cs.metal:195: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/GaussianBlurLogFilterBase_cs.glsl:102: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/GaussianBlurLogFilterBase_cs.glsl:168: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/GaussianBlurLogFilterBase_cs.glsl:170: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/GaussianBlurLogFilterBase_cs.glsl:209: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/MipmapsGaussianBlur_cs.glsl:25: LOD ==> LOAD, LOUD, LODE
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/GaussianBlurBase_cs.glsl:98: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/GaussianBlurBase_cs.glsl:160: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/GaussianBlurBase_cs.glsl:162: padd ==> pad, padded
./ogre2/src/media/2.0/scripts/materials/Common/GLSL/GaussianBlurBase_cs.glsl:193: padd ==> pad, padded
./ogre2/src/terrain/Terra/include/Terra/Terra.h:148: heighest ==> highest
./ogre2/src/terrain/Terra/include/Terra/TerrainCell.h:76: LOD ==> LOAD, LOUD, LODE
./ogre2/src/terrain/Terra/include/Terra/Hlms/OgreHlmsTerra.h:54: specfically ==> specifically
./ogre2/src/terrain/Terra/include/Terra/Hlms/OgreHlmsTerraDatablock.h:228: Constains ==> Constrains, Contains
./ogre2/src/terrain/Terra/src/Terra.cpp:617: LOD ==> LOAD, LOUD, LODE
./ogre2/src/terrain/Terra/src/Terra.cpp:639: LOD ==> LOAD, LOUD, LODE
./ogre2/src/terrain/Terra/src/Terra.cpp:733: analitically ==> analytically
./examples/view_control/GlutWindow.cc:333: controler ==> controller
./examples/lux_core_engine/LuxCoreEngineMaterial.hh:51: compoment ==> component
./examples/lux_core_engine/LuxCoreEngineMaterial.hh:54: compoment ==> component
./examples/lux_core_engine/LuxCoreEngineMaterial.hh:57: compoment ==> component
./examples/lux_core_engine/LuxCoreEngineMaterial.hh:60: compoment ==> component
./examples/lux_core_engine/LuxCoreEngineMaterial.hh:63: compoment ==> component
./examples/lux_core_engine/LuxCoreEngineMaterial.hh:66: compoment ==> component
./examples/lux_core_engine/LuxCoreEngineLight.cc:207: efficency ==> efficiency
./examples/lux_core_engine/LuxCoreEngine.cc:52: inhertied ==> inherited
./examples/lux_core_engine/LuxCoreEngine.cc:58: inhertied ==> inherited
./examples/lux_core_engine/LuxCoreEngine.cc:64: inhertied ==> inherited
./examples/lux_core_engine/LuxCoreEngine.cc:71: inhertied ==> inherited
./examples/lux_core_engine/LuxCoreEngine.cc:78: inhertied ==> inherited
./examples/lux_core_engine/LuxCoreEngine.cc:84: inhertied ==> inherited
./examples/lux_core_engine/LuxCoreEngine.cc:101: inhertied ==> inherited
./examples/lux_core_engine/LuxCoreEngine.cc:107: inhertied ==> inherited
./examples/lux_core_engine/LuxCoreEngineScene.cc:426: varibles ==> variables
./examples/global_illumination/Main.cc:285: overriden ==> overridden
./examples/transform_control/GlutWindow.cc:162: hanlde ==> handle
./examples/transform_control/GlutWindow.cc:203: coordiantes ==> coordinates
./examples/transform_control/GlutWindow.cc:213: currect ==> correct, current
./examples/lidar_visual/Main.cc:42: paramters ==> parameters
./examples/hello_world_plugin/HelloWorldPlugin.cc:84: Singelton ==> Singleton
./examples/simple_demo_qml/ThreadRenderer.cpp:403: requres ==> requires
./examples/simple_demo_qml/GzRenderer.hh:66: sise ==> size, sisal
Co-authored-by: Ian Chen <[email protected]> Signed-off-by: Xiaochuan Ye <[email protected]>
Signed-off-by: yexiaochuan <[email protected]>
@ahcorde Thank you for your thorough review. I've examined the codespell results and found that the following spelling issues are related to .md files:
The spelling issues in ./tutorials/13_custom_scene_viewer.md have been fixed in this commit: fd278d3 Regarding ./Changelog.md:653: LOD ==> LOAD, LOUD, LODE, this appears to be a false positive. "LOD" is a correct technical abbreviation that stands for "Level of Detail" in computer graphics and game development, and should not be changed. The converage ==> coverage issues in Changelog.md and the dependant ==> dependent issue in Migration.md have been addressed in my recent commit: 9f0e825 Please review my PR again and let me know if you have any further questions or concerns. |
🦟 Bug fix
Fixes #1113
Summary
Fixed spelling issues in documentation:
These changes align with American English spelling conventions and improve documentation readability.
Checklist
codecheck
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